Var-PosterJob
- Standalone
- ESX
- QBCore
- Instant delivery
- Updates included
- Optimized for performance
Resource Description
- Multi-Framework Compatibility
Fully compatible with ESX, QBCore, and Standalone frameworks, allowing for smooth integration across multiple server setups.
- Immersive Poster Placement System
Players can start or stop the poster placement job at designated job locations by interacting with a prompt (default key: E). A dedicated work vehicle is assigned when they begin their job.
- Multiple Customizable Locations
Includes numerous locations across the map for players to place posters. Admins can easily modify or add new poster locations through configuration settings.
- Realistic Work Flow
Players receive tasks that guide them to marked areas to place posters, with step-by-step notifications. Map blips automatically show job points and poster locations.
- Customizable Poster Textures
Admins can replace the default poster textures with realistic posters for their RP server, such as job advertisements or event posters. Requires OpenIV to modify textures.
- Vehicle & Resource Management
Spawns a dedicated job vehicle when the player starts, ensuring no vehicle conflicts. Built-in verification prevents unauthorized or incorrect vehicles from being used.
- Notifications & Interactions
In-game notifications prompt players throughout the job, such as starting, placing posters, and stopping the job. Map markers and blips guide players efficiently.
- Dynamic Payment System
Players receive a payout upon successfully placing posters at designated locations. The payment amount is fully configurable to fit the server’s economy.
- Optimized for Performance
Uses an optimized client-server event structure, minimizing performance impact on both client and server. Runs efficiently even during high player counts.
- Customizable User Experience
Localized prompts and messages make it easy to translate into different languages. Allows server owners to personalize experience, from marker colors to job notifications.