Var-ClothesShop V2
- Standalone
- ESX
- QBCore
- Instant delivery
- Updates included
- Optimized for performance
Resource Description
- Auto-detect ESX/QBCore/Standalone
Detects es_extended or qb-core at runtime and binds money/identifier helpers accordingly; falls back to Standalone stubs.
- Configured Shops with Blips
Multiple predefined stores (Suburban/Discount etc.) each with name, map blip, payment account, currency symbol, tax and discount.
- Per-Category Enable + Labels + Icons
Each shop config enables specific categories and can override UI label and icon per category (e.g., Tops, Pants, Glasses).
- Flexible Pricing Modes
Supports fixed, multiplier and per-drawable table pricing. Optional textureBase/textureMult adds cost per texture index.
- Whitelist/Blacklist by Drawable
Category entries can block or allow specific drawable indices to control the offer per shop.
- Realtime Try-On + Orbit Camera
Instant preview of component/texture changes with orbit presets, drag and wheel controls (head/body/feet framing).
- Outfit Persistence (MySQL)
Save, rename, delete, list outfits stored in table clotheshop_outfit with date; SQL provided.
- Apply Outfit & Paid Edits
Apply outfits locally and compute price delta for edits server-side (PreviewEditPrice / ApplyOutfitChanges).
- Skin Systems Compatibility
Works with esx_skin (skinchanger:change) and fivem-appearance / illenium-appearance apply paths.
- Server-Side Validation & Payment
Price computed on server from config (tax/discount/pricing modes). Checks player funds and removes money on chosen account.
- Basic Localization
EN/FR locale files; includes top-screen prompt for entering clothing shops.
- NUI Web UI
In-game web UI (index.html + bundled assets) with events for Preview/Buy/Outfit operations.