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-- 28 sections

  • ›paintball
    • configuration
    • features
    • anti-cheat-integration
    • game-modes
    • api
    • arenas
    • command
    • config
  • ›chess
    • configuration
    • events
    • integration-example
    • exports
    • controls
    • config
  • ›supermarket simulator
    • configuration
    • catalog-manager
    • commands-and-permissions
    • props-editors
    • owning-and-running-a-store
    • config
  • ›coins shop
    • configuration
    • identifier
    • export
    • server-event
    • languages
    • products
    • delivery
    • owner-panel
    • webhooks-discord
  • ›clothes shop
    • installation
    • configuration
    • blips-marker
    • translate
    • change-cam-and-pos
  • ›casino
    • installation
    • configuration
    • main-config
    • horse
    • lucky-whell
    • translate
  • ›drugs
    • installation
    • configuration
    • labs-and-interiors
    • maintenance-and-modules
    • missions
    • street-selling
    • administration
  • ›clothes shop v2
    • installation
    • configuration
    • position
    • advice-and-troubleshooting
    • configure-clothing-shops
  • ›interaction
    • configuration
    • public-api
    • interaction-config-reference
    • dialog-system
  • ›emote
    • configuration
    • config
    • adding-emote
    • menu
    • keybind
    • modules
    • 3d-placement
    • playlist
    • wheel
    • shared-emotes
  • ›crew
    • installation
    • export
  • ›alert job
    • installation
    • server-export
  • ›pin code
    • installation
    • export
  • ›society manager
    • installation
    • export
    • configuration
    • translate
    • max-salary
    • last-invoice
  • ›property
    • installation
    • configuration
    • translate
    • add-interior
  • ›barber shop
    • installation
    • configuration
    • change-menu-open-source
    • blips
    • translate
    • add-shop
  • ›shop with basket
    • installation
    • configuration
    • item-category-config
    • blips-marker
    • translate
    • add-shop
  • ›tattoo shop
    • installation
    • configuration
    • edit-tattoo
    • blips-marker
    • translate
    • add-shop
  • ›gardener job
    • installation
    • configuration
    • change-pos-farm
    • blips
    • translate
  • ›heist atm
    • installation
    • configuration
    • event-money
    • translate
    • police-alert
  • ›heist fleeca
    • installation
    • configuration
    • translate
    • pos-fleeca-heist
  • ›poster job
    • installation
    • configuration
    • change-pos-farm
    • change-poster-texture
    • blips-marker
    • translate
  • ›loading screen
    • installation
    • configuration
  • ›bank
    • installation
    • configuration
    • position
    • blips
    • translate
    • society
  • ›autocardealer
    • installation
    • configuration
    • add-vehicles
    • translate
    • blips
    • coords
  • ›character creator
    • installation
    • configuration
    • translate
    • expression
    • spawn
  • ›multi character
    • installation
    • configuration
    • translate
    • change-character-creator
    • commands
  • ›bill
    • installation
    • configuration
    • translate
    • control

~/docs/autocardealer/configuration/coords

autocardealer docs›
  • installation
  • configuration
  • configuration/add-vehicles
  • configuration/translate
  • configuration/blips
  • configuration/coords

AutoCarDealer

Coords

-- 2 code blocks · 1 min read

get var-autocardealertry it on the test server
lua
CarDealer = {
    TryCoords = vector4(-1648.7524414063, -3137.04296875, 12.992223739624, 329.32318115234),
    Location = {
        {
            vehspawn = vec4(-13.145836, -1091.341797, 26.672060, 160.81561279297),
            Catalog = vec4(-50.285194, -1089.606567, 25.422340, 341.23440551758),
        },
    },
}
  • CarDealer.TryCoords = The location where the vehicle will spawn to test the vehicles
  • CarDealer.Location.vehspawn = The vehicle spawns once the vehicle is purchased
  • CarDealer.Location.Catalog = The position of the catalog
inote

If you want to add another catalog point copy paste an index of the Location table

lua
CarDealer = {
    Location = {
        {
            vehspawn = vec4(-13.145836, -1091.341797, 26.672060, 160.81561279297),
            Catalog = vec4(-50.285194, -1089.606567, 25.422340, 341.23440551758),
            Blips = {
                Sprite = 570,
                Display = 4,
                Scale = 0.9,
                Colour = 3,
                String = "Catalog"
            }
        },
        // Example
        {
            vehspawn = New Coords,
            Catalog = New Coords,
            Blips = {
                Sprite = 570,
                Display = 4,
                Scale = 0.9,
                Colour = 3,
                String = "Catalog"
            }
        },
    },
}
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