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-- 29 sections

  • ›paintball
  • ›chess
  • ›supermarket simulator
  • ›coins shop
  • ›clothes shop
  • ›casino
  • ›drugs
  • ›clothes shop v2
  • ›interaction
  • ›emote
  • ›crew
  • ›alert job
  • ›pin code
  • ›society manager
  • ›property
  • ›barber shop
  • ›shop with basket
  • ›tattoo shop
  • ›gardener job
  • ›heist atm
  • ›heist fleeca
  • ›poster job
  • ›loading screen
  • ›bank
  • ›autocardealer
    • installation
    • configuration
    • add-vehicles
    • translate
    • blips
    • coords
  • ›character creator
  • ›multi character
  • ›bill
  • ›tattoo shop v2

~/docs/autocardealer/configuration/coords

autocardealer docs›
  • installation
  • configuration
  • configuration/add-vehicles
  • configuration/translate
  • configuration/blips
  • configuration/coords

AutoCarDealer

Coords

-- 2 code blocks · 1 min read

get var-autocardealertry it on the test server
lua
CarDealer = {
    TryCoords = vector4(-1648.7524414063, -3137.04296875, 12.992223739624, 329.32318115234),
    Location = {
        {
            vehspawn = vec4(-13.145836, -1091.341797, 26.672060, 160.81561279297),
            Catalog = vec4(-50.285194, -1089.606567, 25.422340, 341.23440551758),
        },
    },
}
  • CarDealer.TryCoords = The location where the vehicle will spawn to test the vehicles
  • CarDealer.Location.vehspawn = The vehicle spawns once the vehicle is purchased
  • CarDealer.Location.Catalog = The position of the catalog
inote

If you want to add another catalog point copy paste an index of the Location table

lua
CarDealer = {
    Location = {
        {
            vehspawn = vec4(-13.145836, -1091.341797, 26.672060, 160.81561279297),
            Catalog = vec4(-50.285194, -1089.606567, 25.422340, 341.23440551758),
            Blips = {
                Sprite = 570,
                Display = 4,
                Scale = 0.9,
                Colour = 3,
                String = "Catalog"
            }
        },
        // Example
        {
            vehspawn = New Coords,
            Catalog = New Coords,
            Blips = {
                Sprite = 570,
                Display = 4,
                Scale = 0.9,
                Colour = 3,
                String = "Catalog"
            }
        },
    },
}

Full reference

FiveM Vehicle List

Every vehicle spawn name with its in-game model, to fill the dealership catalogue with valid identifiers.

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