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-- 29 sections

  • ›paintball
  • ›chess
  • ›supermarket simulator
  • ›coins shop
  • ›clothes shop
  • ›casino
  • ›drugs
  • ›clothes shop v2
  • ›interaction
  • ›emote
    • configuration
    • config
    • adding-emote
    • menu
    • keybind
    • modules
    • 3d-placement
    • playlist
    • wheel
    • shared-emotes
  • ›crew
  • ›alert job
  • ›pin code
  • ›society manager
  • ›property
  • ›barber shop
  • ›shop with basket
  • ›tattoo shop
  • ›gardener job
  • ›heist atm
  • ›heist fleeca
  • ›poster job
  • ›loading screen
  • ›bank
  • ›autocardealer
  • ›character creator
  • ›multi character
  • ›bill
  • ›tattoo shop v2

~/docs/emote/configuration/menu

emote docs›
  • configuration
  • configuration/config
  • configuration/adding-emote
  • configuration/menu
  • configuration/keybind
  • configuration/modules
  • configuration/3d-placement
  • configuration/playlist
  • configuration/wheel
  • configuration/shared-emotes

Emote

Menu

-- 3 code blocks · 1 min read

get var-emotetry it on the test server

The main menu lets you browse, search, preview and play emotes through a React-based interface.


Opening the menu

Action Default
Key M
Command /emote_menu

Players can move while the menu is open (Config.Menu.AllowMovement = true).


Playing an emote by command

code
/e [name]          Play an emote by its ID
/emote [name]      Alias
/e c               Cancel the current emote
/cancel_emote      Cancel (X key by default)

Categories

The menu is organized in tabs. Each category can be disabled in the config:

Category Description Config key
Emotes General animations Config.Categories.Emotes
Dances Dance animations Config.Categories.Dances
Props Emotes with attached objects Config.Categories.Props
Expressions Facial expressions Config.Categories.Expressions
Walks Walk styles Config.Categories.Walks
Shared Two-player emotes Config.Categories.Shared
Animals Animal emotes Config.Categories.Animal
History Recently played emotes Config.Categories.History
Playlists Saved emote sequences Config.Categories.Playlists

Preview

When you hover over an emote in the menu, a clone of your character appears on screen and plays the animation as a live preview.

For shared emotes, a partner ped is also spawned to preview both sides of the animation.

lua
Config.Preview = {
    Enabled = true,
    PartnerModel = "a_m_m_business_01",  -- Model used for the partner preview
}

Right-click context menu

Right-clicking any emote in the menu opens a context menu with:

  • Play the emote
  • Add to favorites
  • Bind to numpad slot (0-9) -- also appears in the emote wheel
  • 3D Placement -- position the emote in the world with a gizmo

Config reference

lua
Config.Menu = {
    OpenCommand = "emote_menu",
    OpenKey = "M",
    OpenLabel = "Open emote menu",

    PlayCommand = {"e", "emote"},
    CancelCommand = "cancel_emote",
    CancelKey = "X",
    CancelLabel = "Cancel current emote",

    AllowMovement = true,
    BlockedControls = {1, 2, 3, 4, 5, 6, 18, 24, 25, 37, ...},
}

Full reference

FiveM Emote List

Every emote category, dance, prop and shared emote with its command name, plus walk styles and the keybind reference.

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