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-- 29 sections

  • ›paintball
  • ›chess
  • ›supermarket simulator
  • ›coins shop
  • ›clothes shop
  • ›casino
  • ›drugs
  • ›clothes shop v2
  • ›interaction
  • ›emote
  • ›crew
  • ›alert job
  • ›pin code
  • ›society manager
  • ›property
  • ›barber shop
  • ›shop with basket
  • ›tattoo shop
  • ›gardener job
  • ›heist atm
  • ›heist fleeca
  • ›poster job
  • ›loading screen
  • ›bank
  • ›autocardealer
  • ›character creator
  • ›multi character
    • installation
    • configuration
    • translate
    • change-character-creator
    • commands
  • ›bill
  • ›tattoo shop v2

~/docs/multi-character/configuration/translate

multi character docs›
  • installation
  • configuration
  • configuration/translate
  • configuration/change-character-creator
  • configuration/commands

Multi Character

Translate

-- 1 code block · 1 min read

get var-multichartry it on the test server

description: This locale only supports changing button languages

Translate

lua
Shared.Locale = {
    BoardText = "LOS SANTOS POLICE DEPT",
    Male = "Male",
	Female = "Female",
    Left = "Left",
    Right = "Right",
    Select = "Select",
    Delete = "Delete",
    CreateNew = "Create new",
    NoMoreSlot = "You no longer have any slots to create a character",
    ConfirmToDelete = "Are you sure you want to delete this character ? Write '"..Shared.WordConfirm.."'",
    ConfirmToCreateNew = "Are you sure you want to create a new character ? Write '"..Shared.WordConfirm.."'",
    CantCreateMore = "You can't create more character",
    --- Command
    -- Argument
    Identifier = "Player identifier",
    CitizenId = "Player citizenid", -- For QBCore
    CharSlot = "Slot number of the character",
    CommandSlots = "# of slots",
    -- Help
    DeleteCharacter = "Permanent character removal",
    SetSlots = "Set multicharacter slots number of a player",
    DisableChar = "Disable a given character of a player",
    EnabledChar = "Enable a given character of a player",
    RemoveSlots = "Remove multicharacter slots number of a player",
    -- Notif
    CharDeleted = function(CitizenId) return "Successfully removed player character "..CitizenId end,
    SlotsAdd = function(Slots, Identifier) return "You added "..Slots.." slots to "..Identifier.."" end,
    SlotsEdit = function(Slots, Identifier) return "You set "..Slots.." slots to "..Identifier.."" end,
    SlotsRemove = function(Identifier) return "You removed slots to "..Identifier.."" end,
    CharEnabled = function(Identifier) return "You enabled character of "..Identifier.."" end,
    CharDisabled = function(Identifier) return "You disabled character of "..Identifier.."" end,
    CharNotFound = function(Identifier) return "You disabled character of "..Identifier.."" end
}

Full reference

FiveM Ped List

Every ped model name with a preview, for the character models this script can spawn or offer.

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