Var-ClothesShop V2
Next-gen clothing shop with collections, tags, cart, and resizable UI.
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KEY Features
AUTO-DETECT ESX/QBCORE/STANDALONE
Detects es_extended or qb-core at runtime and binds money/identifier helpers accordingly; falls back to Standalone stubs.
CONFIGURED SHOPS WITH BLIPS
Multiple predefined stores (Suburban/Discount etc.) each with name, map blip, payment account, currency symbol, tax and discount.
PER-CATEGORY ENABLE + LABELS + ICONS
Each shop config enables specific categories and can override UI label and icon per category (e.g., Tops, Pants, Glasses).
FLEXIBLE PRICING MODES
Supports fixed, multiplier and per-drawable table pricing. Optional textureBase/textureMult adds cost per texture index.
WHITELIST/BLACKLIST BY DRAWABLE
Category entries can block or allow specific drawable indices to control the offer per shop.
REALTIME TRY-ON + ORBIT CAMERA
Instant preview of component/texture changes with orbit presets, drag and wheel controls (head/body/feet framing).
OUTFIT PERSISTENCE (MYSQL)
Save, rename, delete, list outfits stored in table clotheshop_outfit with date; SQL provided.
APPLY OUTFIT & PAID EDITS
Apply outfits locally and compute price delta for edits server-side (PreviewEditPrice / ApplyOutfitChanges).
SKIN SYSTEMS COMPATIBILITY
Works with esx_skin (skinchanger:change) and fivem-appearance / illenium-appearance apply paths.
SERVER-SIDE VALIDATION & PAYMENT
Price computed on server from config (tax/discount/pricing modes). Checks player funds and removes money on chosen account.
BASIC LOCALIZATION
Locale files included; includes top-screen prompt for entering clothing shops.
NUI WEB UI
In-game web UI (index.html + bundled assets) with events for Preview/Buy/Outfit operations.
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