Var-Interact
Interaction system with 3D prompts, progress, conditions, and targeting.
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KEY Features
WORLD-ANCHORED 3D PROMPTS
Display interactive 3D TextUI or DUI markers directly in the game world with customizable scale, icons, colors, and success/warning states.
HOLD-TO-INTERACT SYSTEM
Configurable hold keys, duration, and distance checks. Includes conditional validation via canInteract() and secure callback execution.
BUSY-STATE PROTECTION
Prevents overlapping prompts and input spam by managing a busy state (LocalPlayer.state.TextUiBusy).
READY-TO-USE PED KIT
Automatic PED spawning and despawning based on player distance, supporting animations, scenarios, and integrated ox_lib points.
OPTIMIZED DISTANCE HANDLING
Uses squared distance checks and ox_lib points for efficient range detection and low CPU impact.
CLEAN RESOURCE LIFECYCLE
Ensures proper cleanup of DUIs, PEDs, and points when the resource stops. No leaks or dangling entities.
CONTROLLER & KEYBOARD FRIENDLY
Interaction prompts use control IDs (default E/38) and optionally restrict to a single bind for stricter gameplay.
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