
<p>### *Key Features :*</p> <p>*Automatic Framework Detection*</p> <p>Automatically detects ESX, QBCore or switches to standalone at runtime, with license-based identifiers and cash/bank money handling per framework, and ox_inventory support when present.</p> <p>*In-Game 3D Prop Editor*</p> <p>Store owners build their interior live in the world — spawn shelves, fridges, registers and décor, then translate, rotate and snap each prop with an engine gizmo. No map editing and no external tools.</p> <p>*Server-Authoritative Catalog Manager*</p> <p>Add, edit and remove props and goods from an in-game admin panel with a live 3D preview. The whole catalog is a single server-side source of truth, seeded from config then editable in-game and broadcast to every client.</p> <p>*Player-Owned Stores*</p> <p>Players buy and run their own shop, set retail prices, manage stock and keep the profit. Funds, pricing, layout and every store stat persist in the database and reload on restart.</p> <p>*Dynamic Wholesale Market*</p> <p>Restock cost fluctuates over time around a base price, so owners buy low and price smart for their margin, tracked per store.</p> <p>*Living NPC Customers & Shoplifting*</p> <p>Customers spawn, browse, queue at the register and buy, with optional voice and mood. When no cashier is present they self-checkout, and some NPCs will try to shoplift.</p> <p>*Cash Register & Checkout*</p> <p>A live register screen renders in the world and drives self-checkout or a player / NPC cashier, with an employee discount and a scan flow right at the counter.</p> <p>*Staff, Payroll & Loans*</p> <p>Hire players into the store job, set their grades, run payroll cycles, and take or repay loans against the business.</p> <p>*Security & Theft Protection*</p> <p>Invest in a configurable security level to cut theft and shoplifting losses on your store.</p> <p>*Deliveries & Restock Missions*</p> <p>Order stock as cargo and bring it to the store, or run a manual restock mission to fill the back room and shelves.</p> <p>*Store Garage & Vehicle Fleet*</p> <p>Each store can own a garage with upgradable tiers (small / medium / large) and a vehicle fleet, purchased from an in-game catalogue.</p> <p>*Store Cleaning*</p> <p>Stores get dirty over time, sweep stains with a broom to keep customers happy since cleanliness affects their mood.</p> <p>*Built-in Localization*</p> <p>Server and UI dictionaries with fallback, native English, French and Spanish support without editing client code.</p> <p>*Admin Tools & Version Check*</p> <p>Admin panel for global store management, full catalog CRUD, and a built-in start-up version check.</p>
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