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Var FiveM

Skrypty FiveM premium. Niski resmon, wysoka jakość. Stworzone dla ESX, QBCore i Standalone.

29skrypty

Skrypty

  • FiveM Scripts
  • Pakiety
  • Kreator motywu
  • Best QBCore Scripts
  • Best ESX Scripts
  • Best FiveM Scripts 2026

Najpopularniejsze

  • Supermarket Simulator
  • FiveM Casino Script
  • FiveM Coin Shop
  • FiveM Emote Menu Script
  • FiveM Paintball Script
  • FiveM Clothing Store Script
  • FiveM Tattoo Shop Script
  • FiveM Character Creator

Zasoby

  • Free Scripts
  • Guides
  • News
  • Dokumentacja
  • Wsparcie

Firma

  • O nas
  • Kontakt
  • Discord
  • YouTube

Informacje prawne

  • Regulamin
  • Prywatność
  • Zwroty

© 2026 Var FiveM. Wszystkie sprzedaże są ostateczne.

Płatności obsługujeTebex
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OCHRONA TEBEX ESCROW
GWARANTOWANY NISKI RESMON
DARMOWE AKTUALIZACJE DOŻYWOTNIO
WYPRÓBUJ NA SERWERZE TESTOWYMDOKUMENTACJA
NIE DZIAŁA? NAPRAWIMY W CIĄGU 24H NA DISCORDZIE

Var-Emote

FiveM Emote Menu Script

StandaloneESX frameworkQBCore framework
v2.0.5
Kupione przez 21+ serwerów

The ultimate emote menu with 1,000+ animations, shared emotes, emote wheel, playlists, screenshot mode, binoculars, crouch system, and a modern React UI.

€14.99

Dostęp do kodu

WYPRÓBUJ NA ŻYWO

Zawarte w pakiecie Var Utility Pack|€23.32 +4|oszczędź 22%

FEATURES

Var-Emote KLUCZOWE funkcje

01

5,100+ ANIMATIONS

Massive library including 743 emotes, 1,592 dances, 1,666 prop emotes, 227 shared emotes,450 animal emotes, 115 walk styles, and 29 facial expressions.

02

MODERN NUI MENU

Sleek React/TypeScript interface with tabbed categories, instant search across all emotes, and real-time ped preview before playing.

03

SHARED / SYNCHRONIZED EMOTES

Two-player synchronized animations with automatic positioning, request/accept/decline workflow, server-side distance validation, and anti-spam rate limiting.

04

EMOTE WHEEL (RADIAL MENU)

8-slot customizable quick-access radial menu. Hold to open, release to select. Persistent per-player configuration saved across sessions.

05

PLAYLIST SYSTEM

Create up to 10 playlists with 20 emotes each. Configurable duration per step with Play/Pause/Stop controls and persistent storage.

06

FAVORITES & HISTORY

Star any emote for quick access with a favorites filter view. Automatic history tracking of the last 30 played emotes with timestamps, all persistent across sessions.

07

NUMPAD KEYBINDS

Assign any emote to 10 customizable numpad slots (0-9) for instant activation during gameplay without opening the menu.

08

BINOCULARS

Full-featured binoculars with freecam zoom control and 3 vision modes: Normal, Night Vision, and Thermal. Includes interactive instructional overlay.

09

CROUCH & PRONE SYSTEM

Toggle crouch and prone modes with crawling animations. Smooth transitions between stances with configurable keybinds.

10

FINGER POINTING

Camera-driven real-time pointing animation that follows your view direction. First-person compatible with configurable keybind.

11

RAGDOLL & HANDS UP

Toggle or hold-to-ragdoll physics mode and a looping surrender/hands-up pose, both with configurable keybinds.

12

SCREENSHOT MODE

Freecam with full HUD hiding, WASD movement at variable speeds, depth of field control, selfie timer, and direct screenshot saving.

13

3D PLACEMENT TOOL

Position emotes precisely in the world using object_gizmo integration. Free rotation, adjustment, and player teleportation to the placed position.

14

MULTI-FRAMEWORK COMPATIBILITY

Fully supports ESX, QBCore, and Standalone frameworks with a simple config toggle. Framework-specific code cleanly separated.

15

OPTIMIZED & SECURE

Lightweight code with server-side validation, distance checks, and rate limiting. Player preferences saved locally via KVP for zero database overhead.

FAQ

NAJCZĘŚCIEJ ZADAWANE pytania

Over 5,100 animations including 743 emotes, 1,592 dances, 1,666 prop emotes, 227 shared emotes, 450 animal emotes, 115 walk styles, and 29 facial expressions.

Yes, Var-Emote works with ESX, QBCore, and Standalone frameworks out of the box. No additional configuration needed.

No, Var-Emote is optimized for low resmon usage. The NUI menu only renders when opened and all assets are lazy-loaded.

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