Wszystkie nasze skrypty w jednym miejscu. Filtruj po frameworku, kategorii lub po prostu wyszukaj.
29 premium FiveM scripts for ESX, QBCore, QBox and Standalone servers: economy, jobs, crime, appearance and minigames. Low resmon, lifetime updates, instant Tebex delivery, and a public test server to try everything before buying.

Billing and invoicing system with quick templates, Discord webhook logs, job whitelist, ox_lib support, and configurable UI.

Advanced banking with ATMs, transfers, IBAN, society accounts, and a redesigned glassmorphism UI. Auto-detects ESX, QBCore, or Standalone.

Poster job with custom image DUI, configurable persistence, auto-framework detection, and server-side security.

ATM heist mini-game, also known as Var-Atm, with placeable ATM props, a scaleform drilling minigame, timers, police alerts, and reward balancing.

Car dealership with a live NUI catalog, private-instance test drives, and instant purchase by cash or bank straight into owned vehicles.

React NUI 24/7 convenience store with categorized items, basket checkout, cash or bank payment, and 19 configurable locations across the map.

Var-ClothesShop, also known as Var-ClotheShop, is a clothing store script for ESX and QBCore FiveM servers where players customize and buy outfits inside a private camera-instanced shop. It ships with 14 pre-configured store locations, saves named outfits per player, and works with all four major appearance systems.

Var-TattooShop, also known as Var-Tattoo, is a NUI tattoo shop for ESX and QBCore FiveM servers with 693 tattoos across six body zones and gender-specific variants. Players preview every tattoo live on their own ped before paying, and owned tattoos persist in the database and reapply automatically on load.

Var-BarberShop is a React NUI barbershop script for ESX and QBCore FiveM servers where players sit in the chair and restyle hair, beard, eyebrows, eye color, makeup, and lipstick with a live preview before paying. It ships with 7 preconfigured shop locations and supports all four major appearance systems.

Var-GardenerJob is a gardener job script for FiveM: players clock in at the depot, drive a work truck to bush harvest spots, collect bags of leaves, branches, and flowers, then sell the load for cash. It auto-detects ESX or QBCore with a Standalone fallback and covers 100+ harvest spots across 5 map zones.

Var-Crew is a player-run crew and gang management system for ESX and QBCore FiveM servers, built around a React NUI menu. Players create a crew with a name and motto, design unlimited custom rank hierarchies, and control everything from recruiting to garages through granular per-rank permissions.

Property and housing with instancing, storage, keys/visits, and furnishing.

Var-Creator is a FiveM character creator script for ESX and QBCore servers, a cinematic character creation flow covering full face customization and an identity (DNA) form saved to the database. It supports esx_skin, qb-clothing, fivem-appearance, and illenium-appearance, and places every player in a private routing-bucket instance during creation.

Var-MultiChar is a FiveM multicharacter script for ESX and QBCore servers that presents character selection on the native GTA police mugshot board scaleform with a rotating ped preview. Often called a multichar system, it includes a built-in character and skin creator, configurable slots (up to 4 by default), Tebex escrow protection with editable config, and optional Tebex monetization for selling extra character slots.

Var-SocietyManage is an ESX society and business management panel for FiveM where bosses run their company from a single React NUI: hire and promote employees, set per-grade salaries, manage the society bank, and handle invoices. It opens with /society and integrates with Var-Bank and Var-Bill.

Var-Casino is a complete FiveM casino script for ESX and QBCore, with 5 games (slots, blackjack, roulette, three-card poker and horse racing), a chip economy, a daily Lucky Wheel, a progressive jackpot, anti-addiction tools and Discord logging.

Var-JobAlert, also known as Var-Alert, is a job-based dispatch and alert system for FiveM. It sends targeted calls with title, message, code, icon, and coordinates to on-duty players of a matching job, who accept or refuse with a keybind and get automatic GPS routing to the scene. Works with ESX, QBCore, and Standalone servers.

Var-LoadingScreen is a standalone FiveM loading screen driven entirely by one config.json file, no coding required. It plays a YouTube or local MP4 video background with an in-screen music player, and presents your server through toggleable Rules, Gallery, Team, and Updates tabs plus six social buttons.

Var-Interact is a standalone FiveM interact script, a lightweight 3D interaction system that shows a hint icon when players are in range, then swaps to a hold-to-confirm interaction prompt up close to trigger any action. It ships with branching NPC dialogue trees, 80+ ready-made prop presets and simple exports, a drop-in ox_target and qb-target alternative that works on ESX, QBCore or standalone.

Var-AFK is a FiveM AFK script that turns idle time into configurable passive income. Players toggle AFK mode with a command, play an idle scenario animation, and collect randomized payouts to cash or bank on a timer, with an optional VIP multiplier on top. Works on ESX, QBCore, and Standalone servers.

Drug labs and dealing gameplay with crafting, missions, and police hooks.

A premium FiveM clothing shop script for ESX, QBCore and Standalone. Players browse an image-based catalog with real try-on previews, save and rename outfits, and shop across 14 ready-made stores, each with its own pricing engine and item whitelist.

Var-PinCode is a developer-friendly NUI PIN keypad for FiveM that gates any action behind a code: doors, safes, vehicles, or your own scripts. Two exports (callback and async) return a clean true or false, it runs on ESX, QBCore, or Standalone with a single toggle, and it needs no database.

In-game coin shop for cosmetics or perks with Tebex-ready purchase flow.

The ultimate emote menu with 1,000+ animations, shared emotes, emote wheel, playlists, screenshot mode, binoculars, crouch system, and a modern React UI.

Competitive paintball minigame with 4 game modes, matchmaking, wager system, persistent leaderboard and modern React UI.

Fully playable chess on a real 3D board in your server: PvP head-to-head, a built-in AI opponent with 3 difficulty levels, complete legal chess rules, and money wagering where the winner takes the pot. Walk up, sit down, and drag your pieces with an overhead camera. Auto-detects ESX, QBCore, or Standalone.

Run your own supermarket in FiveM: build the interior with an in-game 3D editor, order and shelve stock, set your prices, and serve living NPC customers at a real scanning checkout. Staff, payroll, loans, shoplifting, licenses and progression. Works with any mapping. ESX, QBCore, Standalone.

Var-TattooShop V2 is a FiveM tattoo studio where players do not just pick a tattoo, they draw it. Three modes: 1,591 vanilla GTA tattoos across 25 collections, image import from the player's own PC, and real freehand painting on the ped. Custom ink replicates to every other player through the engine decoration system. ESX, QBCore and Standalone.
29 scripts, written and maintained by one studio rather than resold, and grouped below by the problem they solve rather than by the tag they carry.
If you are building a server from nothing, the order that works is economy first, then appearance, then the gameplay loops: a beautiful character creator on a server with no way to earn money is a very short first session.
The scripts that decide what money means on your server.
A bank with real accounts, transfers and a ledger sits under everything else, billing lets a job charge a player instead of trading cash by hand, and society management gives a business its own balance that its employees draw from. If players earn faster than they can spend, this is the shelf to look at first.
Things for players to actually do when the roleplay stalls.
Casino tables, drug production and street dealing, ATM heists, paintball matches in their own routing bucket, property with instanced garages. These are what people log in for on a Tuesday night, and the reason a server with a perfect economy can still feel empty.
What a player sees in the first ninety seconds, which is most of what decides whether they come back.
Character creation, the multicharacter screen, clothing stores with live try-on, tattoo and barber shops, the loading screen, the interaction prompts. None of it changes what your server does; all of it changes how finished it looks.
Small, legal, repeatable work for the players who do not want to rob anything, plus the crew system that gives a group of them a reason to stay together.
Poster and gardener jobs are the two that survive contact with a real server: short loops, visible progress, no dependency on a police presence that is not online at 3am.
Every product page lists its exact framework support. Most Var scripts detect ESX, QBCore or Standalone at runtime through a framework layer rather than shipping one build per framework, and QBCore forks such as Qbox work through QBCore compatibility. If a script is Standalone it needs no framework at all.
Most scripts here detect ESX, QBCore or Standalone at runtime rather than shipping one build per framework, so the same download runs on all of them. These pages list what runs on yours, grouped by what it does.