

ATM heist mini-game with props, timers, police alerts, and reward balancing.
Support for ESX, QBCore, and Standalone frameworks. This ensures that the script integrates smoothly with a variety of server setups.
Players can interact with specific ATM objects to perform transactions, including standard access or robbery via a drilling tool.
A drill item can be used to break into an ATM, featuring animations, particles, and sound effects for immersive gameplay.
Players can rob an ATM using the drill item. Notifications are triggered to the police based on the ATM's location when a robbery is detected.
Random distribution of cash bills (5, 10, 20, 50, 100) after a set drilling period (configured to 20 seconds).
Framework-specific notifications, such as alerts for insufficient inventory space or needing to be close to an ATM to interact.
Manages required items (ATM and drill) and adds rewards (black money or other) directly to the player's inventory or account balance.
Graphical interface guiding the player during ATM interaction, including buttons for canceling, placing, or rotating the ATM.
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Players use a drill item on a drillable ATM prop to start an interactive scaleform minigame, managing drill speed, hole depth, position and temperature. At 96% completion the ATM breaks and pays out over about 20 seconds in randomized bills into the configured money account.
Yes. Starting a drill has a configurable chance (50% by default) to alert police, firing a server event with your exact coordinates. You can tune the alert chance in the config to balance difficulty and encourage cop roleplay.
Yes, very. You can set the account type (black_money, money or bank), bill denominations, payout duration, an optional jackpot, plus a per-player cooldown (5 min default) and a per-ATM cooldown by coordinates (15 min default) to stop spam and camping.
Yes, Var-Atm works with ESX, QBCore and Standalone via auto-detection. It also auto-detects your notification system (ox_lib, okokNotify or framework-native) and inventory (ox_inventory or default), making it plug-and-play on most servers.
A drill item to start the robbery, plus a placeable ATM item that players can spawn and position from their inventory. Both items need to be added to your database and shared items file.
This is the Escrow (protected) version, so the compiled code cannot be modified, but the shared config (sh.lua) is fully open to customize rewards, cooldowns and gameplay. A Partial Open version is available for full source access.