
Var-MultiChar is a FiveM multicharacter script for ESX and QBCore servers that presents character selection on the native GTA police mugshot board scaleform with a rotating ped preview. Often called a multichar system, it includes a built-in character and skin creator, configurable slots (up to 4 by default), Tebex escrow protection with editable config, and optional Tebex monetization for selling extra character slots.
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Character selection runs on the native GTA police line-up scaleform with a rotating ped preview, a look no flat NUI menu replicates.
Multiple characters per player, up to 4 slots by default and configurable. Admin commands can set, add, or remove slots per player.
A full character and skin creator is included, with complete face and clothing customization, so new characters go from empty slot to finished identity in one flow.
Characters are permanently deleted only after a typed confirmation, protecting players from losing a character to a misclick.
Optional Tebex integration lets you sell additional character slots as a perk, a direct monetization path for your server.
Compatible with esx_skin, qb-clothing, fivem-appearance, and illenium-appearance, so appearances load and save through your existing setup.
Players respawn at a configurable spawn location or with the last ped they used, whichever fits your server's flow.
Admin commands to set, add, and remove slots and to enable or disable characters, giving staff full control over the roster.
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Yes. Var-MultiChar is a complete ESX multicharacter system, and the same package works as a QBCore multicharacter too. It handles character slots, creation, selection, and deletion on top of your framework's identity and skin systems, filling the same role as resources like esx_multicharacter or qb-multicharacter.
Install the resource, ensure it in server.cfg after your framework, and select ESX or QBCore plus your skin manager in the config. Then set your slot count and spawn options and restart the server.
Up to 4 slots by default, and the limit is configurable. Admins can adjust slots per player with commands, and optional Tebex integration lets you sell extra slots as a purchasable upgrade.
esx_skin, qb-clothing, fivem-appearance, and illenium-appearance. The built-in creator saves through whichever one your server runs, so looks persist normally.
No. Deletion is guarded by a typed confirmation safeguard: the player must type the confirmation text before the character is permanently removed.
You choose: a configurable spawn location, or the position with the last ped used. Both options are set in the config.
Var-MultiChar ships in three Tebex variants: escrow protected, partially open, and open source. The escrow build is Tebex escrow protected while the config and framework files stay open for editing, so a FiveM multicharacter escrow setup still lets you set slot counts, spawn points, and skin managers without touching the core.