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-- 28 sections

  • ›paintball
    • configuration
    • features
    • anti-cheat-integration
    • game-modes
    • api
    • arenas
    • command
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  • ›chess
    • configuration
    • events
    • integration-example
    • exports
    • controls
    • config
  • ›supermarket simulator
    • configuration
    • catalog-manager
    • commands-and-permissions
    • props-editors
    • owning-and-running-a-store
    • config
  • ›coins shop
    • configuration
    • identifier
    • export
    • server-event
    • languages
    • products
    • delivery
    • owner-panel
    • webhooks-discord
  • ›clothes shop
    • installation
    • configuration
    • blips-marker
    • translate
    • change-cam-and-pos
  • ›casino
    • installation
    • configuration
    • main-config
    • horse
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    • translate
  • ›drugs
    • installation
    • configuration
    • labs-and-interiors
    • maintenance-and-modules
    • missions
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  • ›clothes shop v2
    • installation
    • configuration
    • position
    • advice-and-troubleshooting
    • configure-clothing-shops
  • ›interaction
    • configuration
    • public-api
    • interaction-config-reference
    • dialog-system
  • ›emote
    • configuration
    • config
    • adding-emote
    • menu
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    • modules
    • 3d-placement
    • playlist
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    • shared-emotes
  • ›crew
    • installation
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  • ›alert job
    • installation
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  • ›pin code
    • installation
    • export
  • ›society manager
    • installation
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    • configuration
    • translate
    • max-salary
    • last-invoice
  • ›property
    • installation
    • configuration
    • translate
    • add-interior
  • ›barber shop
    • installation
    • configuration
    • change-menu-open-source
    • blips
    • translate
    • add-shop
  • ›shop with basket
    • installation
    • configuration
    • item-category-config
    • blips-marker
    • translate
    • add-shop
  • ›tattoo shop
    • installation
    • configuration
    • edit-tattoo
    • blips-marker
    • translate
    • add-shop
  • ›gardener job
    • installation
    • configuration
    • change-pos-farm
    • blips
    • translate
  • ›heist atm
    • installation
    • configuration
    • event-money
    • translate
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  • ›heist fleeca
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    • configuration
    • translate
    • pos-fleeca-heist
  • ›poster job
    • installation
    • configuration
    • change-pos-farm
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    • translate
  • ›loading screen
    • installation
    • configuration
  • ›bank
    • installation
    • configuration
    • position
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    • translate
    • society
  • ›autocardealer
    • installation
    • configuration
    • add-vehicles
    • translate
    • blips
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  • ›character creator
    • installation
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    • translate
    • expression
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  • ›multi character
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  • ›bill
    • installation
    • configuration
    • translate
    • control

~/docs/chess/configuration/integration-example

chess docs›
  • configuration
  • configuration/events
  • configuration/integration-example
  • configuration/exports
  • configuration/controls
  • configuration/config

Chess

Integration Example

-- 1 code block · 1 min read

get var-chesstry it on the test server

A small server script that blocks a teleport command while a player is in a wagered game, and logs every finished match.

lua
-- Block an action while the player is mid-game.
RegisterCommand('tp', function(source)
    if exports['var_chess']:IsPlayerInGame(source) then
        TriggerClientEvent('chat:addMessage', source, {
            args = { 'Chess', 'You cannot teleport during a chess match.' },
        })
        return
    end
    -- ... your teleport logic here
end)

-- React when any match ends (stats, logging, payouts, ...).
AddEventHandler('var_chess:server:matchEnded', function(data)
    print(('[chess] table %s ended, winner=%s pot=%s'):format(
        data.id, tostring(data.winner), data.pot))
end)
inote

IsPlayerInGame is true only while the match is actually playing, so players sitting in the lobby (waiting for an opponent) are not blocked.

previouseventsnextexports
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