~/docs/emote/configuration/modules
emote docs›
Emote
Modules
-- 6 code blocks · 2 min read
description: Bind your favorite emotes to numpad keys for instant access.
Modules
Built-in gameplay modules that extend the emote system with movement and interaction features.
Crouch
A complete crouch and prone system with crawling.
Crouch mode
| Action | Default key |
|---|---|
| Toggle | Left Ctrl |
| Command | /crouch |
- Overrides GTA's stealth mode (configurable)
- Adjusts weapon clipsets automatically
- Optional FPS firing restriction while crouched
Prone mode
| Action | Key |
|---|---|
| Toggle | Left Ctrl |
| Command | /crawl |
| Flip over | Space + E |
| Crawl forward | W |
| Crawl back | S |
| Turn | A / D |
Supports both front and back orientations. Automatically cancels near water or on fall.
Config
Config.Crouch = {
Enabled = true,
UseKeybind = true,
Key = "lcontrol",
OverrideStealth = true, -- Skip stealth when crouch key = duck key
CrawlEnabled = true,
CrawlKey = "lcontrol",
FpsRestriction = false, -- Block shooting while crouched
}
Pointing
Camera-driven finger pointing with IK (inverse kinematics).
| Action | Default key |
|---|---|
| Toggle | B |
| Command | /finger |
The pointing direction follows the camera angle in real-time. Detects first-person view for proper IK blending.
Config
Config.Pointing = {
Enabled = true,
Key = "B",
}
Ragdoll
Toggle ragdoll physics on your character.
| Action | Default key |
|---|---|
| Toggle | U |
| Command | /ragdoll |
- Blocked while dead or in vehicles
- Automatically cancelled when another emote is played
- Shows help text to get up
Config
Config.Ragdoll = {
Enabled = true,
Key = "U",
ToggleMode = true, -- true = toggle, false = hold to ragdoll
}
Hands Up
Simple hands-up animation with looping.
| Action | Default key |
|---|---|
| Toggle | X |
| Command | /handsup |
Config
Config.Handsup = {
Enabled = true,
Key = "X",
}
Binoculars
Full-featured binoculars with zoom and vision modes.
| Action | Key / Input |
|---|---|
| Toggle | /binoculars |
| Zoom | Scroll wheel |
| Switch vision | E |
| Exit | ESC |
Vision modes
When Config.Binoculars.VisionModes is enabled, pressing E cycles through:
- Normal -- standard view
- Night vision -- green-tinted night vision
- Thermal -- heat signature view
Controls are displayed using the native instructional_buttons scaleform.
Config
Config.Binoculars = {
Enabled = true,
VisionModes = true, -- Enable night/thermal vision cycling
}
Export
exports["Var-Emote"]:toggleBinoculars()