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ScriptsPacotesAssinaturasDocs
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-- 28 sections

  • ›paintball
    • configuration
    • features
    • anti-cheat-integration
    • game-modes
    • api
    • arenas
    • command
    • config
  • ›chess
    • configuration
    • events
    • integration-example
    • exports
    • controls
    • config
  • ›supermarket simulator
    • configuration
    • catalog-manager
    • commands-and-permissions
    • props-editors
    • owning-and-running-a-store
    • config
  • ›coins shop
    • configuration
    • identifier
    • export
    • server-event
    • languages
    • products
    • delivery
    • owner-panel
    • webhooks-discord
  • ›clothes shop
    • installation
    • configuration
    • blips-marker
    • translate
    • change-cam-and-pos
  • ›casino
    • installation
    • configuration
    • main-config
    • horse
    • lucky-whell
    • translate
  • ›drugs
    • installation
    • configuration
    • labs-and-interiors
    • maintenance-and-modules
    • missions
    • street-selling
    • administration
  • ›clothes shop v2
    • installation
    • configuration
    • position
    • advice-and-troubleshooting
    • configure-clothing-shops
  • ›interaction
    • configuration
    • public-api
    • interaction-config-reference
    • dialog-system
  • ›emote
    • configuration
    • config
    • adding-emote
    • menu
    • keybind
    • modules
    • 3d-placement
    • playlist
    • wheel
    • shared-emotes
  • ›crew
    • installation
    • export
  • ›alert job
    • installation
    • server-export
  • ›pin code
    • installation
    • export
  • ›society manager
    • installation
    • export
    • configuration
    • translate
    • max-salary
    • last-invoice
  • ›property
    • installation
    • configuration
    • translate
    • add-interior
  • ›barber shop
    • installation
    • configuration
    • change-menu-open-source
    • blips
    • translate
    • add-shop
  • ›shop with basket
    • installation
    • configuration
    • item-category-config
    • blips-marker
    • translate
    • add-shop
  • ›tattoo shop
    • installation
    • configuration
    • edit-tattoo
    • blips-marker
    • translate
    • add-shop
  • ›gardener job
    • installation
    • configuration
    • change-pos-farm
    • blips
    • translate
  • ›heist atm
    • installation
    • configuration
    • event-money
    • translate
    • police-alert
  • ›heist fleeca
    • installation
    • configuration
    • translate
    • pos-fleeca-heist
  • ›poster job
    • installation
    • configuration
    • change-pos-farm
    • change-poster-texture
    • blips-marker
    • translate
  • ›loading screen
    • installation
    • configuration
  • ›bank
    • installation
    • configuration
    • position
    • blips
    • translate
    • society
  • ›autocardealer
    • installation
    • configuration
    • add-vehicles
    • translate
    • blips
    • coords
  • ›character creator
    • installation
    • configuration
    • translate
    • expression
    • spawn
  • ›multi character
    • installation
    • configuration
    • translate
    • change-character-creator
    • commands
  • ›bill
    • installation
    • configuration
    • translate
    • control

~/docs/coins-shop/configuration/server-event

coins shop docs›
  • configuration
  • configuration/identifier
  • configuration/export
  • configuration/server-event
  • configuration/languages
  • configuration/products
  • configuration/delivery
  • configuration/owner-panel
  • configuration/webhooks-discord

Coins Shop

Server Event

-- 4 code blocks · 1 min read

get var-coins-shoptry it on the test server

Events you can listen to from your own resources. They are fired during the script's normal lifecycle (delivery, subscriptions, etc.).

Delivery events

Event Arguments Trigger
var-shop:deliver (src, identifier, items) Fires on every delivery (framework-agnostic)
var-shop:deliver:esx (src, identifier, items, xPlayer) Fires when ESX is detected
var-shop:deliver:qbcore (src, identifier, items, qbPlayer) Fires when QBCore is detected

items is an array of:

lua
{
  { id = "rebla", label = "Rebla GTS", kind = "vehicle", qty = 1, meta = { upgrades = { "perf" } } },
  { id = "WEAPON_AK4K", label = "AK-4K", kind = "weapon", qty = 1 },
}

Subscription events

Event Arguments Trigger
var-shop:subscription:activated (source, identifier, plan, state, item) A subscription was just activated
var-shop:subscription:expired (identifier, state) A subscription expired
var-shop:subscriptions:updated (plans) Plans list updated at runtime

Example : grant priority queue on VIP subscription

lua
AddEventHandler("var-shop:subscription:activated", function(source, identifier, plan, state, item)
  if plan.id == "sub_vip" then
    exports['my-priority']:grantPriority(identifier, plan.durationDays)
  end
end)

Example : log every delivery

lua
AddEventHandler("var-shop:deliver", function(src, identifier, items)
  print(("[shop-log] %s received %d item(s)"):format(identifier, #items))
end)

Custom delivery routing

If you want to route a specific item kind to your own event, configure it in shared/config.lua:

lua
Delivery = {
  Handlers = {
    vehicle = { Event = "myserver:giveVehicle" },
  },
  FallbackEvent = "var-shop:deliver:item",
}

Your event handler receives (src, identifier, item).

See Delivery customization for the full picture.

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