Var FiveM
ScriptsPacotesAssinaturasDocs
VAR
Var FiveM
ScriptsPacotesAssinaturasDocs
Personalizar temaSobreContacto
Comprar agora

-- 28 sections

  • ›paintball
    • configuration
    • features
    • anti-cheat-integration
    • game-modes
    • api
    • arenas
    • command
    • config
  • ›chess
    • configuration
    • events
    • integration-example
    • exports
    • controls
    • config
  • ›supermarket simulator
    • configuration
    • catalog-manager
    • commands-and-permissions
    • props-editors
    • owning-and-running-a-store
    • config
  • ›coins shop
    • configuration
    • identifier
    • export
    • server-event
    • languages
    • products
    • delivery
    • owner-panel
    • webhooks-discord
  • ›clothes shop
    • installation
    • configuration
    • blips-marker
    • translate
    • change-cam-and-pos
  • ›casino
    • installation
    • configuration
    • main-config
    • horse
    • lucky-whell
    • translate
  • ›drugs
    • installation
    • configuration
    • labs-and-interiors
    • maintenance-and-modules
    • missions
    • street-selling
    • administration
  • ›clothes shop v2
    • installation
    • configuration
    • position
    • advice-and-troubleshooting
    • configure-clothing-shops
  • ›interaction
    • configuration
    • public-api
    • interaction-config-reference
    • dialog-system
  • ›emote
    • configuration
    • config
    • adding-emote
    • menu
    • keybind
    • modules
    • 3d-placement
    • playlist
    • wheel
    • shared-emotes
  • ›crew
    • installation
    • export
  • ›alert job
    • installation
    • server-export
  • ›pin code
    • installation
    • export
  • ›society manager
    • installation
    • export
    • configuration
    • translate
    • max-salary
    • last-invoice
  • ›property
    • installation
    • configuration
    • translate
    • add-interior
  • ›barber shop
    • installation
    • configuration
    • change-menu-open-source
    • blips
    • translate
    • add-shop
  • ›shop with basket
    • installation
    • configuration
    • item-category-config
    • blips-marker
    • translate
    • add-shop
  • ›tattoo shop
    • installation
    • configuration
    • edit-tattoo
    • blips-marker
    • translate
    • add-shop
  • ›gardener job
    • installation
    • configuration
    • change-pos-farm
    • blips
    • translate
  • ›heist atm
    • installation
    • configuration
    • event-money
    • translate
    • police-alert
  • ›heist fleeca
    • installation
    • configuration
    • translate
    • pos-fleeca-heist
  • ›poster job
    • installation
    • configuration
    • change-pos-farm
    • change-poster-texture
    • blips-marker
    • translate
  • ›loading screen
    • installation
    • configuration
  • ›bank
    • installation
    • configuration
    • position
    • blips
    • translate
    • society
  • ›autocardealer
    • installation
    • configuration
    • add-vehicles
    • translate
    • blips
    • coords
  • ›character creator
    • installation
    • configuration
    • translate
    • expression
    • spawn
  • ›multi character
    • installation
    • configuration
    • translate
    • change-character-creator
    • commands
  • ›bill
    • installation
    • configuration
    • translate
    • control

~/docs/property/configuration/add-interior

property docs›
  • installation
  • configuration
  • configuration/translate
  • configuration/add-interior

Property

Add Interior

-- 2 code blocks · 1 min read

get var-propertytry it on the test server
lua
Properties.Interiors = {
    { 
        name = "Appartement1", 
        label = "Apartment #1", 
        price = 500, 
        enter = vector3(266.04, -1007.25, -101.00), 
        chest = vec3(264.026367, -995.538452, -99.014648), 
        wardrobe = vector3(259.78234863281,-1003.9431762695,-99.008674621582)
    },
    { 
        name = "Appartement2",
        label = "Apartment #2", 
        price = 750, 
        enter = vector3(346.60, -1012.83, -99.19), 
        chest = vector3(351.92272949219, -998.76806640625, -99.196296691895), 
        wardrobe = vec3(350.558258, -994.061523, -99.199951)
    }, 
    { 
        name = "Appartement3", 
        label = "Psychologist's Office", 
        price = 1000, 
        enter = vector3(-1902.36, -572.72, 18.10), 
        chest = vector3(-1909.5931396484,-571.4892578125,19.097232818604)
    },
    { 
        name = "Local", 
        label = "Local with Boxes", 
        price = 300, 
        enter = vector3(242.19, 361.40, 105.73), 
        chest = vector3(246.54747009277, 370.55014038086, 105.7381362915)
    },
    { 
        name = "Lester", 
        label = "House #1", 
        price = 500, 
        enter = vector3(1269.09, -1711.13, 54.77), 
        chest = vector3(1273.08, -1716.34, 54.77)
    },
    { 
        name = "Micheal", 
        label = "House #2", 
        price = 1500, 
        enter = vector3(-815.65, 178.59, 72.15), 
        chest = vector3(-799.96807861328, 177.50047302246, 72.834678649902), 
        wardrobe = vec3(-811.740662, 175.186813, 76.728882)
    },
    { 
        name = "Franklin1", 
        label = "House #2", 
        price = 500, 
        enter = vector3(-14.19, -1440.32, 31.10), 
        chest = vector3(-16.96, -1430.44, 31.10), 
        wardrobe = vec3(-18.013184, -1439.142822, 31.099609)
    },
    { 
        name = "Trevor", 
        label = "House #3", 
        price = 500, 
        enter = vector3(-1150.58, -1520.96, 10.63), 
        chest = vector3(-1155.52, -1523.71, 10.63), 
        wardrobe = vec3(-1145.050537, -1514.795654, 10.627075)
    },
    { 
        name = "Caravane", 
        label = "Caravan #1", 
        price = 150, 
        enter = vector3(1973.19, 3816.42, 33.42), 
        chest = vec3(1975.015381, 3818.479004, 33.424927), 
        wardrobe = vec3(1969.767090, 3815.393311, 33.424927)
    },
    { 
        name = "Middle", 
        label = "Middle", price = 750, 
        enter = vector3(-603.29, 58.96, 98.20), 
        chest = vector3(-622.22, 54.71, 97.59), 
        wardrobe = vec3(-594.712097, 56.320881, 96.999268)
    },
    { 
        name = "Modern", 
        label = "Modern", 
        price = 1000, 
        enter = vector3(-786.79, 315.73, 187.91), 
        chest = vector3(-796.11, 326.75, 187.31), 
        wardrobe = vec3(-797.868103, 328.021973, 190.701050)
    },
    { 
        name = "High1", 
        label = "High", 
        price = 1250, 
        enter = vector3(-1451.51, -523.78, 56.92), 
        chest = vector3(-1457.32, -530.97, 56.93), 
        wardrobe = vec3(-1467.811035, -537.428589, 50.729614)
    },
    { 
        name = "High2", 
        label = "High 2", 
        price = 1250, 
        enter = vector3(-774.34, 341.94, 196.68), 
        chest = vector3(-765.06, 330.37, 196.08), 
        wardrobe = vec3(-763.292297, 329.090118, 199.479858)
    },
    { 
        name = "Villa1", 
        label = "Villa", 
        price = 2000, 
        enter = vector3(-682.12, 592.32, 145.39), 
        chest = vector3(-680.81, 587.97, 137.76), 
        wardrobe = vec3(-671.393433, 587.090088, 141.567017)
    },
    { 
        name = "Villa2", 
        label = "Villa 2", 
        price = 2000, 
        enter = vector3(373.43, 423.67, 145.90), 
        chest = vector3(378.14, 429.55, 138.30), 
        wardrobe = vec3(374.360443, 411.204407, 142.089355)
    },
    { 
        name = "Motel", 
        label = "Motel", 
        price = 100, 
        enter = vector3(151.36, -1007.83, -98.99), 
        chest = vector3(151.48034667969,-1003.251953125,-99.000007629395), 
        wardrobe = vec3(151.793411, -1001.327454, -99.014648)
    },
    { 
        name = "Entrepot1", 
        label = "Warehouse (Large)", 
        price = 750, 
        enter = vector3(992.58, -3097.81, -38.99), 
        chest = vector3(1023.98, -3092.72, -38.99)
    },
    { 
        name = "Entrepot2", 
        label = "Warehouse (Medium)", 
        price = 1250, 
        enter = vector3(1048.49, -3097.14, -38.99), 
        chest = vector3(1057.83, -3108.06, -38.99)
    },
    { 
        name = "Entrepot3", 
        label = "Warehouse (Small)", 
        price = 1750, 
        enter = vector3(1087.78, -3099.41, -38.99), 
        chest = vector3(1097.65, -3098.26, -38.99)
    },
    { 
        name = "Biker1",
        label = "Biker ClubHouse", 
        price = 500,
        enter = vector3(981.10, -102.35, 74.84), 
        chest = vector3(977.15093994141,-103.94521331787,74.845191955566)
    },
    { 
        name = "Biker2", 
        label = "Biker ClubHouse 2",
        price = 500,
        enter = vector3(1121.0, -3152.76, -37.08), 
        chest = vector3(1116.9318847656,-3163.1340332031,-36.870578765869)
    },
    { 
        name = "DocumentOffice", 
        label = "Document Office", 
        price = 300, 
        enter = vector3(1173.52, -3196.58, -39.00), 
        chest = vector3(1159.90, -3191.13, -39.00)
    },
    { 
        name = "CEO", 
        label = "CEO Offices", 
        price = 1750, 
        enter = vector3(-137.0, -624.2, 167.84), 
        chest = vector3(-124.31227111816,-641.2607421875,168.82046508789)
    },
}
inote

To add an interior you just have to add a table to Properties.Interiors for example. The logic is the same if you want to add garages.

lua
{ 
        name = "Var", 
        label = "Var Office", 
        price = 1, 
        enter = vector3(0.0, 0.0, 0.0), 
        chest = vector3(0.0, 0.0, 0.0),
        wardrobe = vec3(0.0, 0.0, 0.0),
},
!warning

"wardrobe" is to be added if you have var-clotheshop and want a wardrobe at the property.

previoustranslate
VAR
Var FiveM

Scripts FiveM premium. Low resmon, alta qualidade. Feitos para ESX, QBCore & Standalone.

28scripts
1,500+vendas

Scripts

  • Marketplace
  • Pacotes
  • Assinaturas
  • Personalizar tema

Mais populares

  • Supermarket Simulator
  • FiveM Casino Script
  • FiveM Coin Shop
  • FiveM Emote Menu
  • FiveM Paintball Script

Recursos

  • Free Scripts
  • Guides
  • Documentacao
  • Suporte

Empresa

  • Sobre
  • Contacto
  • Discord

Legal

  • Termos
  • Privacidade
  • Reembolsos

© 2026 Var FiveM. Todas as vendas sao finais.

Pagamentos porTebex